Fridolin T. Beisert was born in Hamburg, Germany, where he grew up to be very inspired by his two loving parents, a doctor and a children’s book illustrator, as well as his older brother, a film director.

In researching the best school for his own ambitions and talents, Fridolin eventually came to the U.S. to pursue a degree from the Art Center College of Design in Los Angeles, entering as an industrial design student. It was during the time of his studies when he started to discover his passion for the design process and creative problem solving. He was awarded scholarships from both Art Center and Alias and also received the prestigious Universal Studios internship, which enabled him to explore his interest in entertainment design. Subsequently, Fridolin received his Bachelor of Science in both Product and Entertainment Design and was recognized with the additional title of “Distinction”, Art Center’s highest graduating honor.

Right after graduation he was hired to work for Sony Playstation in Tokyo to design video game titles. It was Japan’s rich cultural history fused with its technological advancements that fascinated Fridolin’s inspiration and still influences his personal artwork to this day.

During his stay in Asia, he formed his own creative concept design consultancy, Red Thread. His clients include Designworks, Ford Motor Company, Lincoln/Mercury, Mattel, Markenfilm, Stuart Karten Design, MJZ, HSI/Venus Entertainment, H.R. Giger, Gensler, Young & Rubicam, Landor, Grey Advertising, Dunhill, Alias, Earthlink, Heineken, Phillips, Sony, and Biodesign. His work has been published in Graphis, Business Week, Axis, Interni, Stern, and has been shown on The Discovery Channel and in a Mercedes Benz Documentary.

Fridolin recently returned to his alma mater to teach both Alias StudioTools and Industrial Design as a full time instructor, sharing his rich experience with the designers of the future. Besides his digital capabilities, he is currently expanding his horizon even further by studying traditional papermaking and printmaking, while simultaneously pursuing his own personal art and design projects.